Wednesday, June 8, 2022

A-Train Construction Set DOS - 1992

 

 A-Train Construction Set 0

A-Train Construction Set

DOS - 1992

DOS - 1992

Also available on: Amiga - Sharp X68000

Alt name A.III. Map Construction
Year 1992
Platform DOS
Released in Germany, United States
Publisher
Maxis Software Inc., Ocean Software Ltd.
 
 
Here is the video game “A-Train Construction Set”! Released in 1992 on DOS, it's still available and playable with some tinkering. It was released on Amiga and Sharp X68000 as well
 

4-D Boxing DOS - 1991

 

4-D Boxing

DOS - 1991

Also available on: Amiga - FM Towns


Alt names4D Sports Boxing, 4Dボクシング
Year 1991
Platform DOS
Released in France, Germany, Italy, United Kingdom, United States
Genre Sports
Theme Boxing
Publisher Electronic Arts, Inc., Mindscape International Ltd.
Developer Distinctive Software, Inc.
Perspectives 1st-Person, Bird's-eye view, Fixed / Flip-screen
Dosbox support Fully supported on 0.73

 

Arguably THE best action-oriented boxing game ever made for the PC, 4-D Boxing is a revolutionary sports title from Distinctive Software that does to the boxing genre what Stunts does for racing.

Trixter in his review at MobyGames says it all about this Hall of Belated Fame entrant: "No other PC game has captured the feel of boxing as well as 4-D Boxing. The Good:The 3D engine in 4-D Boxing was not a gimmick; at the time, it truly was a whole new way to simulate boxing in a computer game. The camera wasn't fixed--you could play through the eyes of your boxer, from ringside, from a fixed isometric view, overhead, whatever. You could even play through the eyes of your opponent. It's a real trip to stare yourself in the face as you beat "yourself" up. The moves were rotoscoped fairly well, leading to life-like movements, swings, hooks, and uppercuts. The Bad:Dialing down the detail to a ludicrously low level (stick figures without heads) was the game's idea of "running acceptably on an 8088". I had a 386, so I was fine, but it made playing the game against a friend difficult if your friend had a slow machine. The price we pay for innovation... While most of the moves looked realistic, jabs were oddly unrealistic. It was rediculously easy (although quite fun) to beat the computer in the first ten or so matches by swinging non-stop roundhouse right and left hooks to the face. (And disturbingly satisfying to hear each punch land. :-) The Bottom Line:4-D Boxing had a feel that no other computer boxing game has captured since, even 8 years after it's release. While there have been a few console boxing games that come close (including one for 3DO that was heavily influenced by 4-D Boxing), nothing satisfies the need to box like 4-D Boxing. And it runs great on modern machines, so try to pick up a copy."

 

Rise of the Robots DOS - 1994

 Here is the video game “Rise of the Robots”! Released in 1994 on DOS, it's still available and playable with some tinkering. It's an action game, set in a cyberpunk / dark sci-fi, fighting and versus fighting themes and it was released on 3DO, Amiga, Game Gear and Genesis as well

 

 


Alt nameライズ オブ ザ ロボッツ
Year 1994
Platform DOS
Released in France, Germany, Italy, Spain, United Kingdom, United States
Genre Action
Theme Cyberpunk / Dark Sci-Fi, Fighting, Versus Fighting
Publisher Time Warner Interactive Inc., Time Warner Interactive Ltd.
Developer Instinct Design, Mirage Technologies (Multimedia) Ltd.
Perspectives 2D scrolling, Side view
Dosbox support Supported on 0.63

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